Innovations by the Faculty in Teaching and Learning
Clear goals and adequate preparation:
The goals of innovative practices in the teaching-learning process are to make the students get insight into knowledge, skill sets and, in the course,
and obtain good grades in the End Semester examinations.
To achieve this faculty members are consistently taking the following measures:
• Attending Faculty Development Programme
• Delivering lectures in Value Added Courses
• Undergoing industrial training and Implant training
• Undergoing Advanced Training Programme
• Self-equipping through Institute – Industry Interaction
• Pursuing online courses
This enables the faculty members to get adequate preparation with subject knowledge to achieve the goal in the teaching-learning process.
Appropriate Methods, Effective Presentation, Reflective Critiques
The Teaching and Learning methods are very much essential for the CSE students to visualize most of their core concepts like Problem solving
using Programming Languages( C,JAVA,Python etc), computer Organization, Computer Networks, compiler Design, TAFL, Database
Management Systems, Cryptography and Network Securities, Software Engineering, UML and Cloud Computing. The importance of these
subjects can be easily understood by looking at any of the question papers of competitive exam like GATE. Many students will find it difficult to
understand the concepts of this subject because of the nature of the subject. It requires the students to visualize the each and every topic in three
dimensional.
The students also find it difficult to do calculations involved in the subject since most of the quantities are vector. Hence to create interest among
students and to make the subject comfortable for them to learn, various innovative practices were adopted in the teaching-learning process.
The list of innovative practices followed in teaching-learning processes is listed below
S.No. | Innovations by the Faculty in Teaching and Learning |
---|---|
1. | Learning with technology involving creation of YouTube channel |
2. | Learning with live demonstration of computer hardware |
3. | Learning with Course Certifications (NPTEL, Coursera, Solo Learn, Spoken Tutorial, &Udemy,EdX) |
4. | Learning by Research Paper |
5. | Learning by Industrial Visit |
6. | Teaching through Collaboration(Group discussions, Group Projects) |
7. | Teaching through Role Play |
8. | Teaching through Technology (Mind Map tools,etc.) |
9. | Teaching through Cloud Computing |
10. | Demonstration of Project through Animated Video and handmade Poster |
11. | Teaching through Flipping Classroom |
12. | Teaching through Alumni Interaction |
13. | Teaching through Virtual Labs (EBOX, BYTEXL) |
14. | Student Seminars |
15. | Blended Learning |
16. | Virtual Teaching – Learning Management System (LMS) (Google Class Room, Microsoft Teams) |
17. | Project Based Learning |
18. | Social Responsibility |
19. | Teaching through Animations and Presentations |
20. | Learning by Technology (Blogs, Online Test Tools-Moodle) |
21. | Digital Library |